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Vintage Pay phone

Found this asset in my external HD . This payphone is an old asset where i experimented boolean operation through 3ds max back in 2017. So i thought maybe its time to build around this asset. I reshaped the model a bit for a realistic look rather than a practice model.

---> Used 3ds max to reshape and re model the asset
---> Baked normal maps using the High poly mesh through substance painter
--->Textured the asset in substance painter
---> Rendered the asset using Marmoset TOOLBAG

High poly mesh

High poly mesh