Hey Everyone, Just finished off working on this Vintage Rollieflex camera. This was really to fun to work on.
---> The asset was modeled in 3d studio max 2023. The asset was further transferred to zbrush for adding details to the High poly mesh
---> The mesh maps for the asset was baked in marmoset toolbag 4.
---> The asset was textured in substance painter with a texture resolution 2048 x 2048 pixels.
---> The asset was rendered in Marmoset tool bag