Basic Tiles with cracks
Haven't touched substance designer for quite some time. So I created this tileable texture to freshen up my rusty mind. The focus was mainly in creating the cracks, some chip stones and surface details on the tiles.
Texture Resolution - 1024 x 1024 ( Ideal for 1 m )
Maps - Basecolour, Normal , Roughness, Ambient Occlusion, Height.
Render - The texture has been showcased in Marmoset toolbag 4.