Website powered by

ATX PREDATOR BATTLE MECH

Introducing the ATX PREDATOR BATTLE MECH. Reference has been taken from "TIM BERGHOLTZ Mech tutorial". Took reference pictures of the model and the texture references as well. Please do check out his works through his art station profile. He is an inspiration.

->>> Modeled the lowpoly and highpoly mesh in 3ds max 2018
->>> Used highpoly mesh to bake the normal maps using substance painter
->>> Textured using substance painter.
->>> Rendered in MARMOSET TOOLBAG 3.

High poly mesh which was used to bake normals

High poly mesh which was used to bake normals

Low poly mesh..

Low poly mesh..